Greed or 10,000 is probably one of the most popular dice games. The **Greed dice game rules** are easy and you can play this game anytime and everywhere. All you need is a set of dice and some friends.

If you love this game then also check our full list of fun dice games you can play everywhere.

## What Do You Need To Play Greed or 10,000

**Number of players:** 2 or more

**Number of dice:** 6

You can start playing greed or 10,000 with only two players. Of course you can play this game with more players. There is no maximum number. You can play this game with just one friend, in a group of friends or at home with your entire family.

Some people play this game with only 5 dice, but normally the game uses 6 dice.

## How Can You Win The Greed Dice Game

The game is all about taking your chances! Every time it is your turn, you need to take some risk and try your luck in order to increase your score as quickly as possible. The first player who reaches 10,000 points will win the game. So dare to play and beat the others!

## The Greed Dice Game Rules

As said before, the greed dice game rules are straightforward. These are the main steps in the game:

- Decide who will start: you can do this by having each player roll a dice (or a number of dice). The player with the highest score starts the game. You then proceed clockwise to the next player.
- A player’s turn starts by rolling all six dice – the following scenarios then exist:
- The player did not roll any 1’s, 5’s or scoring combination (see further below for an overview of most scoring combinations): the turn of that player ends with 0 points and the next player rolls the dice.
- The player rolled a scoring combination:
- He can choose to keep that score and add it to this overall score. The turn of the player ends.
- He can choose to roll all six dice again and try to get a better score – but he loses the points of his first roll!
- He can choose to set aside the dice of the scoring combination and roll the remaining dice again to try and get additional points. The dice set aside cannot be used again to make a combination with the dice rolled. If the player rolls the remaining dice again and the combination of the remaining dice has no score, his turn ends with 0 points.

- To start adding any points to his or her overall score, a player needs to have scored the minimum required score in a single turn. This can be 500 points for example. So if a player scores only 400 points in his first turn, he cannot add any points to his score. If he then rolls 600 points in the next turn, he can add the 600 points to his score. In all later turns of that game, the player can add any points the scored to his overall score.
- The game ends when a player has reached 10,000 points. There are a number of variants that you can choose from to decide who wins the game:
- The first player to reach 10,000 points or more is the winner of the game;
- When a player reaches 10,000 points or more, all other players have one more turn. If another player reaches a higher score, he or she is the winner of the game;
- The first player to reach an exact 10,000 points is the winner of the game.

## Greed Dice Game Scoring Combinations

The scoring combinations are the essential part of the greed dice game rules. Although different variants exist – the most common scoring combinations are the following:

- Each 1 that you roll is worth 100 points
- Each 5 that you roll is worth 50 points
- Three of a kind is worth 100 points multiplied by the number on the dice. So, for example, three of a kind of 5’s is worth 500 points. Each additional dice will then double the score, so for example, if you roll four 5’s then you will have 1000 (500×2) points. If you roll five 5’s them you have 2000 (1000×2) points
- Three of a kind of 1’s is worth 1000 points. The same rule applies for additional 1’s: 4×1 is 2000 points, 5×1 is 4000 points and 6×1 is 8000 points
- Three pairs is worth 500 points
- A five dice straight (1-2-3-4-5 or 2-3-4-5-6) is worth 1000 points, while a six dice straight is worth 1500 points

Maryanne says

When the first person reaches 10000 is the game over? Do the other players get a chance to get a better score than 10,000?

Can the opposition play more than 3 chances at the end? To see if they can do better than the one who already got 10,000?

The Hobbyt says

There are a number of variants.

Either the first person to reach a score of 10,000 or more is the winner, and the game stops when someone passes 10,000. You can also allow the other players one (or a few) more turns to try and reach a higher score.

Or the winner is the first person to exactly have a score of 10,000. In this case, you can apply a penalty for passing 10,000: for example if a player reaches a score above 10,000 his or her score is reduced to 5,000.

Randy says

I shook the dice in my hand, then slapped them on the table.My opponent said it was an improper “roll” of the dice and requested I rethrow the dice “properly” Is there a rule that requires a certain way of rolling the dice?

The Hobbyt says

I don’t think there is a rule and it would be difficult to define one in my opinion. You could agree that the dice cannot just fall on the table, without rolling over at least once.

AMANDA BOLLE says

Must you roll a straight all in one roll or can you specifically try for one?

The Hobbyt says

You should roll a straight all in one